Add a very simple low cost database

This commit is contained in:
angt
2015-12-23 17:11:20 +01:00
parent 7492f977b6
commit fc7f9aa0c8
5 changed files with 177 additions and 12 deletions

View File

@@ -13,7 +13,9 @@ glorytun_SOURCES = \
src/option.c \
src/option.h \
src/tun.c \
src/tun.h
src/tun.h \
src/db.c \
src/db.h
EXTRA_DIST = \
LICENSE \

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@@ -50,16 +50,18 @@ static inline int str_empty (const char *restrict str)
}
_pure_
static inline int str_cmp (const char *restrict sa, const char *restrict sb)
static inline size_t str_cmp (const char *restrict sa, const char *restrict sb)
{
if (!sa || !sb)
return 1;
while (*sa==*sb++)
if (!*sa++)
return 0;
size_t i = 0;
return 1;
while (sa[i]==sb[i])
if (!sa[i++])
return 0;
return i+1;
}
_pure_

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@@ -17,12 +17,14 @@
#define _1_(x) (__builtin_expect((x), 1))
#define _0_(x) (__builtin_expect((x), 0))
#define _printf_(A,B) __attribute__((format(printf,A,B)))
#define _noreturn_ __attribute__((noreturn))
#define _unused_ __attribute__((unused))
#define _pure_ __attribute__((pure))
#define _const_ __attribute__((const))
#define _align_(...) __attribute__((aligned(__VA_ARGS__)))
#define CLZ(x) (__builtin_clz(x))
#define _printf_(A,B) __attribute__ ((format(printf,A,B)))
#define _noreturn_ __attribute__ ((noreturn))
#define _unused_ __attribute__ ((unused))
#define _pure_ __attribute__ ((pure))
#define _const_ __attribute__ ((const))
#define _align_(...) __attribute__ ((aligned(__VA_ARGS__)))
typedef struct buffer buffer_t;

152
src/db.c Normal file
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@@ -0,0 +1,152 @@
#include "db.h"
#include "common-static.h"
#define CBIT(X) (1&(intptr_t)(X))
#define CBIT_PTR(X) (uint8_t *)(1|(intptr_t)(X))
#define CBIT_NODE(X) (struct node *)(1^(intptr_t)(X))
struct node {
uint8_t *child[2];
uint8_t size;
uint8_t mask;
};
static inline size_t db_size (const uint8_t *a)
{
return (a[0]?:str_len((char *)a+1))+1;
}
static inline size_t db_cmp (const uint8_t *a, const uint8_t *b)
{
const size_t size = a[0];
if (size!=b[0])
return 1;
if (!size) {
size_t i = str_cmp((char *)a+1, (char *)b+1);
return i?i+1:0;
}
for (size_t i=1; i<=size; i++) {
if (a[i]!=b[i])
return i+1;
}
return 0;
}
static inline int db_dir (struct node *node, const uint8_t *data, const size_t size)
{
if (node->size>=size)
return 0;
return (node->mask|data[node->size])==255;
}
uint8_t *db_search (uint8_t **p, uint8_t *data)
{
if (!*p)
return NULL;
uint8_t *r = *p;
const size_t size = db_size(data);
while (CBIT(r)) {
struct node *node = CBIT_NODE(r);
r = node->child[db_dir(node, data, size)];
}
if (!db_cmp(r, data))
return r;
return NULL;
}
int db_insert (uint8_t **p, uint8_t *data)
{
if (CBIT(data))
return 0;
if (!*p) {
*p = data;
return 1;
}
uint8_t *r = *p;
size_t data_size = db_size(data);
while (CBIT(r)) {
struct node *node = CBIT_NODE(r);
r = node->child[db_dir(node, data, data_size)];
}
const size_t diff = db_cmp(r, data);
if (!diff)
return 2;
const uint8_t size = diff-1;
const uint8_t mask = ~((1u<<31)>>CLZ(r[size]^data[size]));
while (CBIT(*p)) {
struct node *node = CBIT_NODE(*p);
if ((node->size>size) ||
(node->size==size && node->mask>mask)) {
break;
}
p = node->child+db_dir(node, data, data_size);
}
struct node *node = malloc(sizeof(struct node));
if (!node)
return 0;
const int dir = (mask|r[size])==255;
node->child[dir] = *p;
node->child[1-dir] = data;
node->size = size;
node->mask = mask;
*p = CBIT_PTR(node);
return 1;
}
int db_delete (uint8_t **p, uint8_t *data)
{
if (!*p)
return 0;
uint8_t **p_old = NULL;
struct node *node = NULL;
int dir = 0;
const size_t size = db_size(data);
while (CBIT(*p)) {
p_old = p;
node = CBIT_NODE(*p);
dir = db_dir(node, data, size);
p = node->child+dir;
}
if (db_cmp(data, *p))
return 0;
free(*p);
if (!p_old) {
*p = NULL;
return 1;
}
*p_old = node->child[1-dir];
free(node);
return 1;
}

7
src/db.h Normal file
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@@ -0,0 +1,7 @@
#pragma once
#include <stdint.h>
uint8_t *db_search (uint8_t **, uint8_t *);
int db_insert (uint8_t **, uint8_t *);
int db_remove (uint8_t **, uint8_t *);