Files
opengl-learning/lessons/4. Advanced OpenGL/7. Advanced GLSL/src/shaders/shaderRed.frag
2021-02-12 15:43:03 +01:00

11 lines
158 B
GLSL

#version 330
out vec4 FragColor;
void main()
{
if (!gl_FrontFacing)
FragColor = vec4(1.0, 0.0, 0.0, 1.0);
else
FragColor = vec4(0.0, 1.0, 1.0, 1.0);
}