#pragma once #include #include #include #define MUD_PUB_SIZE (32U) struct mud; enum mud_state { MUD_EMPTY = 0, MUD_DOWN, MUD_BACKUP, MUD_UP, }; struct mud_public { unsigned char remote[MUD_PUB_SIZE]; unsigned char local[MUD_PUB_SIZE]; }; struct mud_stat { uint64_t val; uint64_t var; int setup; }; struct mud_path { enum mud_state state; struct sockaddr_storage local_addr, addr, r_addr; struct mud_stat rtt; uint64_t rate_tx; uint64_t rate_rx; uint64_t window; uint64_t window_time; uint64_t window_size; struct { size_t min; size_t max; size_t probe; size_t ok; } mtu; struct { uint64_t total; uint64_t bytes; uint64_t time; uint64_t msg_time; } send, recv; struct mud_public pub; unsigned char ok; unsigned msg_sent; }; struct mud *mud_create (struct sockaddr *); void mud_delete (struct mud *); int mud_get_fd (struct mud *); int mud_set_key (struct mud *, unsigned char *, size_t); int mud_get_key (struct mud *, unsigned char *, size_t *); void mud_set_mtu (struct mud *, size_t); size_t mud_get_mtu (struct mud *); long mud_send_wait (struct mud *); int mud_set_time_tolerance (struct mud *, unsigned long); int mud_set_keyx_timeout (struct mud *, unsigned long); int mud_set_tc (struct mud *, int); int mud_set_aes (struct mud *); int mud_set_state (struct mud *, struct sockaddr *, enum mud_state, unsigned long, unsigned long); int mud_peer (struct mud *, struct sockaddr *); int mud_recv (struct mud *, void *, size_t); int mud_send (struct mud *, const void *, size_t, unsigned); struct mud_path *mud_get_paths(struct mud *, unsigned *);