Remove a useless loop in mud_send()
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17
mud.c
17
mud.c
@@ -1224,11 +1224,15 @@ mud_send(struct mud *mud, const void *data, size_t size, int tc)
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struct mud_path *path;
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struct mud_path *path_min = NULL;
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struct mud_path *path_backup = NULL;
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int64_t limit_min = INT64_MAX;
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for (path = mud->path; path; path = path->next) {
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if (path->state.backup)
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if (path->state.backup) {
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path_backup = path;
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continue;
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}
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int64_t limit = path->limit;
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uint64_t elapsed = now - path->send_time;
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@@ -1252,15 +1256,10 @@ mud_send(struct mud *mud, const void *data, size_t size, int tc)
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}
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if (!path_min) {
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for (path = mud->path; path; path = path->next) {
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if (path->state.backup) {
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path_min = path;
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break;
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}
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}
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if (!path_min)
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if (!path_backup)
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return 0;
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path_min = path_backup;
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}
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ssize_t ret = mud_send_path(mud, path_min, now, packet, packet_size, tc);
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