Remove down paths after 10s of inactivity
Signed-off-by: Adrien Gallouët <adrien@gallouet.fr>
This commit is contained in:
6
mud.c
6
mud.c
@@ -1416,8 +1416,12 @@ mud_update(struct mud *mud, uint64_t now)
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for (unsigned i = 0; i < mud->count; i++) {
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for (unsigned i = 0; i < mud->count; i++) {
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struct mud_path *path = &mud->paths[i];
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struct mud_path *path = &mud->paths[i];
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if (path->state <= MUD_DOWN)
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if (path->state <= MUD_DOWN) {
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if (path->state == MUD_DOWN &&
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mud_timeout(now, path->recv.time, 10 * MUD_ONE_SEC))
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path->state = MUD_EMPTY;
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continue;
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continue;
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}
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if (mud->peer.set) {
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if (mud->peer.set) {
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if (path->msg_sent >= MUD_MSG_SENT_MAX) {
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if (path->msg_sent >= MUD_MSG_SENT_MAX) {
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