cmake_minimum_required(VERSION 3.13.4) project("main") set(CMAKE_CXX_STANDARD 11) set(CMAKE_CONFIGURATION_TYPES "Debug;Release" CACHE STRING "Configs" FORCE) if (NOT DEFINED CMAKE_BUILD_TYPE) message(STATUS "Setting build type to 'Debug' as none was specified.") set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose the type of build." FORCE) set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS ${CMAKE_CONFIGURATION_TYPES}) endif() set(CMAKE_DEBUG_POSTFIX "d") add_subdirectory("src") target_include_directories("${PROJECT_NAME}" PUBLIC "${CMAKE_SOURCE_DIR}/../../../include" ) target_link_directories("${PROJECT_NAME}" PRIVATE "${CMAKE_SOURCE_DIR}/../../../lib" # PRIVATE "${CMAKE_SOURCE_DIR}/../../../lib/Release" # PRIVATE "${CMAKE_SOURCE_DIR}/../../../lib/Debug" ) target_link_libraries("${PROJECT_NAME}" camera shader glfbo glml ) if (MSVC) set(AssimpLibs debug Debug/assimp-vc142-mtd optimized Release/assimp-vc142-mt debug Debug/IrrXMLd optimized Release/IrrXML debug Debug/zlibstaticd optimized Release/zlibstatic) set (glfw3Lib debug Debug/glfw3d optimized Release/glfw3) target_link_libraries("${PROJECT_NAME}" opengl32 ${AssimpLibs} ${glfw3Lib} ) elseif (UNIX) set(ASSIMP debug assimpd optimized assimp debug IrrXMLd optimized IrrXML debug zlibstaticd optimized zlibstatic) set(GLFW debug glfw3d optimized glfw3) target_link_libraries("${PROJECT_NAME}" glfw assimp dl m Xi pthread Xrandr X11 GL GLU ) endif()