Nove repo opengl-learning
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86
include/assimp/MathFunctions.h
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86
include/assimp/MathFunctions.h
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/*
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---------------------------------------------------------------------------
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2016, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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#pragma once
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/** @file MathFunctions.h
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* @brief Implementation of math utility functions.
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*
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*/
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#include <limits>
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namespace Assimp {
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namespace Math {
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// TODO: use binary GCD for unsigned integers ....
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template < typename IntegerType >
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inline
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IntegerType gcd( IntegerType a, IntegerType b ) {
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const IntegerType zero = (IntegerType)0;
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while ( true ) {
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if ( a == zero )
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return b;
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b %= a;
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if ( b == zero )
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return a;
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a %= b;
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}
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}
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template < typename IntegerType >
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inline
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IntegerType lcm( IntegerType a, IntegerType b ) {
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const IntegerType t = gcd (a,b);
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if (!t)
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return t;
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return a / t * b;
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}
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template<class T>
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inline
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T getEpsilon() {
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return std::numeric_limits<T>::epsilon();
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}
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}
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}
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